⚙️ Technical Specifications

Engine & Pipeline Support

  • Unity Version: Supports Unity 2021.3 LTS or higher (verified for Unity 6).
  • Render Pipelines: Full support for Built-in, URP, and HDRP.
  • Colour Space: Compatible with Gamma and Linear (Linear recommended).

Input Systems

  • Compatibility: Works with both Legacy Input Manager and the Modern Input System.
  • Detection: Uses the Canley Core Bridge to auto-detect project settings.

Performance Architecture

  • Zero Overhead: Uses C# Action/Observer patterns.
  • Optimized Compilation: Uses Assembly Definitions (.asmdef) to reduce compile times.
  • Mobile Optimized: Custom CG/HLSL shaders with vertex-stage calculations for maximum efficiency.

Haptics & Feedback

  • iOS: Native Objective-C bridge to Apple Taptic Engine.
  • Android: Modern Vibration Effect API (API 26+) for custom waveforms.
  • Fail-safe: Automatically bypasses haptics on PC/Mac/WebGL to prevent console errors.