🔹 Haptics Lite Visual Scripting Module
Welcome to the Canley Haptics Lite Visual Scripting Module. I am a developer with a Computer Science background who has shipped two iOS titles built primarily with Visual Scripting. I understand the unique challenges of the workflow. I know where the friction points are - and I’ve designed this module to eliminate them. This suite bridges the gap between high-performance native haptics and Unity’s node-based architecture, allowing you to trigger tactile feedback without writing a single line of C#. Whether you are building a refined mobile UI or a high-intensity action game, these nodes provide a streamlined, production-ready workflow. With the Haptic Style node, you gain instant access to all seven of Apple and Android’s native qualitative haptic calls. The remaining nodes allow you to build complex, state-aware feedback systems with ease. I have used the included demo scene to provide clear, documented examples of professional haptic implementation—helping you skip the learning curve and get straight to the “feel” of your game.