⚡ Named Pulse Engine

Named Pulse Engine Node

The primary event-listener node; broadcasts a recurring signal at a defined frequency for persistent, rhythmic tactile feedback.


📥 Inputs

PortTypeDescription
Engine NamestringThe unique identifier for this engine instance.
IntervalfloatThe duration (in seconds) between pulses.
StyleHapticStyleThe desired intensity or pattern; select from the dropdown or connect a node.

📤 Outputs

PortTypeDescription
Is ActiveboolReturns the current run-state of this engine instance.

💡 Implementation Note

Because this node relies on a string-based Engine Name, ensure your naming is unique within the same hierarchy to prevent signal collisions.