⚡ Named Pulse Engine

The primary event-listener node; broadcasts a recurring signal at a defined frequency for persistent, rhythmic tactile feedback.
📥 Inputs
| Port | Type | Description |
|---|---|---|
| Engine Name | string | The unique identifier for this engine instance. |
| Interval | float | The duration (in seconds) between pulses. |
| Style | HapticStyle | The desired intensity or pattern; select from the dropdown or connect a node. |
📤 Outputs
| Port | Type | Description |
|---|---|---|
| Is Active | bool | Returns the current run-state of this engine instance. |
💡 Implementation Note
Because this node relies on a string-based Engine Name, ensure your naming is unique within the same hierarchy to prevent signal collisions.